In a wonderfully weird way to end 2020, this post exists because the cleric in my solo campaign just got polymorphed into an ogre when setting off a magical trap...
|Half-ogre PC by Timothy Truman|
Requirements: STR 9, CON 9
Prime Requisite: STR
Hit Dice: 1d10
Maximum Level: 10
Armor: Any appropriate for size, plus shields
Languages: Alignment, Common, Goblin, Orc
Combat Progression: as a Fighter
Saves: as a Fighter
XP Progression: as a Fighter
Ogre Strength: +2 to Attack and Damage in Melee Combat
Stronghold: An Ogre may start building a stronghold at 2nd level
Weaknesses: -2 on all Reaction Rolls; -2 to hit Small Creatures (like Halflings and Dwarves)
After Reaching 9th Level: An Ogre will be recognized by humanoid populations as a Warlord and the Ogre will attract humanoid followers from far and wide. Ogres may only hire humanoid mercenaries. Specialists and retainers may be of any race.
Here's to better polymorphs and transformations in 2021.
Have a happy and blessed New Year.