Showing posts with label List of Names. Show all posts
Showing posts with label List of Names. Show all posts

Sunday, June 14, 2020

Three Name Generators

So, I ended up going to the trouble of making three Name Generators. The first is based on Irish names, the second on Welsh names, and the third on Germanic names. Enjoy.



Saturday, June 13, 2020

The Gygax 75 Challenge Part 6

When detailing the Town for the Gygax 75 Challenge, Otus suggests by starting with the equipment list. With it, various locals can be intuited: “a smith for arms and armor, a stable for mounts, etc.”

I haven’t really looked at Moldvay’s equipment list in a long time. I am normally playing a clone due to the fact that having one or more physical rulebooks at the table is both satisfying and useful and my physical copy of Basic D&D is rather fragile. So I was rather shocked that there is a glaring omission from his list: there isn’t anything there having to do with travel. There are no horses, no other types of animals, and no vehicles whether land or water. I guess this stems from the fact that I actually never played with Moldvay’s rules back in the day. When I did play Basic, it was with Holmes and his list has a mule, four types of horses and two each for land and water vehicles.

So, strictly speaking, if I am staying within Moldvay as much as I possibly can (and I have only violated this limitation twice in this whole process: once to grab the pterodactyl from Cook and once to grab a 3rd-level magic-user spell for a treasuries my dungeon), I really only have two shops in town: the place that sells armor and weapons, and the place that sells everything else.

At this point, Otus suggests using a name generator. I don’t disagree; however, I do have a piece of advice. In order to give a campaign a sense of place and culture, it is useful to assign real world naming conventions to different cultures in the game world. For example, one of the coolest non-gaming books I own that I use almost exclusively for gaming is The Celtic Book of Names by D. J. Conway.  It lists names from Ireland, Scotland, and Wales. Each list of names could represent a different culture in my world. In order to give a fantasy flair to these lists, a random name table can be easily generated by choosing first and second syllables from each list of names. For example:

First Syllable (Irish)


  1. Aed-
  2. Bra-
  3. Cal-
  4. Con-
  5. Dub-
  6. Fin-
  7. Mac-
  8. Shan-
  9. Tor-
  10. Uil-

Second Syllable (Male/Irish)


  1. -ach
  2. -aed
  3. -an
  4. -art
  5. -bre
  6. -ger
  7. -ghus
  8. -lain
  9. -lum
  10. -thi

Second Syllable (Female/Irish)


  1. -ait
  2. -cla
  3. -dre
  4. -eal
  5. -een
  6. -ind
  7. -is
  8. -ith
  9. -na
  10. -ri

With a ‘3’ and a ‘5’ I get Calbre (male) or Caleen (female) and with a ‘9’ and a ‘2’ I get Toraed (male) or Torcla (female). A repeated letter here or there to make it look better is up to you. This exercise will result in names that sound slightly familiar, seem to be related, and yet are far enough outside the real world to fit in a fantasy setting. Of course, these lists can be expanded well beyond just ten entries. I limited myself for brevity’s sake.

My two stores can thus be called: Calleen’s General Store and Toraed’s Armory.

I know that I will eventually need to give my players access to Cook’s list of land and water vehicles, so I need to have a place for them. The randomly generated map I used for my town offers an intriguing solution to the problem. Outside the walls of Darkport are two small communities. In the north, there is Newsteps and opposite is South Ward. Given the harsh conditions of the immediate area (arctic), population growth isn’t a satisfying answer to explain why these two communities exist.

A far more satisfying answer is economic necessity. Vehicles and animals of burden are not allowed inside the walls of Darkport. Thus, all economic activity that relates to those items found on Cook’s equipment list would have to exist outside of Darkport. Thus, Newsteps and South Ward come about to cater to this economic need.

Saturday, March 9, 2013

Saintly Saturday: 40 Martyrs of Sebastia


Technically, today’s feast was celebrated yesterday because of a rare confluence of events. March 9th is the Feast of the 40 Martyrs of Sebastia; however, today is also the Saturday of the Souls — a penitential day remembering all the dead throughout the ages that trumps any celebration of a saint’s feast. Due to the fact the the 40 martyrs are so beloved, their feast gets moved so that they can be properly celebrated, even though are still remembered today (welcome to the wonderfully complex world of the Orthodox liturgical calendar).

The 40 were soldiers in the Roman army serving in the east. They declared themselves to be Christian when St. Constantine issued the Edict of Milan, which made Christianity legal; however, the persecutions continued in some parts of the empire.

The martyrs were arrested, stripped of their military rank and their clothes, and cast into a frozen lake. A temporary bath house with warmed water was built on shore in order to tempt them. During the night, a soldier named Aglaius was tasked with guarding the forty and receiving any who would deny Christ. He was given a vision of angels bestowing crowns to 39 of the 40. The one without a crown gave up the contest and denied Christ. Seeing this, Aglaius professed himself a Christian and voluntarily climbed into the frozen lake so that their number stayed at 40.

The next morning, nearly dead from the cold, they were thrown into a fire and burned to death. Given my recent rumination on names, I think it appropriate to list all forty:
  1. Acacius
  2. Aetius
  3. Aglaius
  4. Alexander
  5. Angus
  6. Athanasius
  7. Candidus
  8. Chudion
  9. Claudius
  10. Cyril
  11. Cyrion
  12. Dometian
  13. Domnus
  14. Ecdicius
  15. Elias
  16. Eunoicus
  17. Eutyches
  18. Eutychius
  19. Flavius
  20. Gaius
  21. Gorgonius
  22. Helianus
  23. Heraclius
  24. Hesychius
  25. John
  26. Lysimachus
  27. Meliton
  28. Nicholas
  29. Philoctemon
  30. Priscus
  31. Sacerdon
  32. Severian
  33. Sisinius
  34. Smaragdus
  35. Theodulus
  36. Theophilus
  37. Valens
  38. Valerius
  39. Vivianus
  40. Xanthias


There is an interesting account of the recovery of the relics of the 40 martyrs in the Ecclesiastical History of Sozomen. He claims to be an eye witness to some of the events, which started with a vision granted the Empress Pulcheria by St. Thyrsus. This led to an investigation which eventually led to the discovery of the relics.

This invites a meditation upon the concept of the treasure map, because the vision received by Empress Pulcheria could very well be interpreted as a kind of treasure map and the relics were certainly considered to be a great treasure. 

I have given out a great number of treasure maps in my day, even a few that did not look like a traditional map (an icosahedron with clues to various means of finding said treasure, for example), but I have never had much success with having my players actually use these maps (even those meticulously prepared to be really cool props at the table). The only time something of this nature actually ever panned out to having the players actually find a treasure was with a similar situation to that of empress Pulcheria.

For my players, at least, the key to get them to engage such things is a kind of interactivity. A conversation with a saint offers a far more enticing adventure seed than a piece of parchment with an ‘X’ on it. Thus, at my table, the concept of treasure map really needs to be removed from its classical form and be re-interpreted.

Besides a vision of a saint, here are a few ideas for transforming the treasure map into something my players might actually be interested in:
  • A clockwork automaton that, when asked the proper questions, reveals the location of treasure.
  • A sphinx, whose “treasure” is actually information.
  • A puzzle that leads to more puzzles (and possibly various parts of a broken magical artifact).
  • A familiar of a dead wizard, that somehow managed to survive that death (which could be a very cool mystery unto itself).
  • An intelligent sword that seeks out the remains of its proper owner.

What have been some of your most successful uses of the treasure map concept?

Thursday, March 7, 2013

Averoigne Name Generator

I have to admit, this post is mostly for me. The most difficult thing that I do as both a player and a referee is names. Regardless of the game, the most difficult part of character creation for me is naming the character. A majority of the NPCs in my campaigns are actually named by players, not me.

Thus, one of my favorite resources when it comes to campaign worlds is a list of names. What follows is a list of names found in Averoigne; however, I have endeavored to make this list even more useful than it already is for me.

There are two lists, one for male names and the other for female names. Each list has 100 names, therefore I can simply roll a d100 to come up with the name of an NPC. In addition, the first 50 names in each list are Averni names and the second 50 are Salian names.

Thus, with one roll I not only have a name for an NPC, but a general background and a general disposition towards the PCs depending upon their background and the organizations they belong to.

Of course, if I specifically need an Averni name, I can simply subtract 50 from the roll if it is 51+ and do the opposite if I need a Salian name. Also note that since all Dwarves, Elves, Half-elves and Halflings are born of human parents, these tables cover names for them as well.

Male Names


  1. Ailin
  2. Ascon
  3. Braddon
  4. Brian
  5. Callan
  6. Colum
  7. Donal
  8. Doolish
  9. Edern
  10. Eoin
  11. Ferghus
  12. Finlo
  13. Garmon
  14. Gilbrid
  15. Herve
  16. Hugh
  17. Illiam
  18. Ionhar
  19. Jago
  20. Jowan
  21. Kerron
  22. Kitto
  23. Lonan
  24. Lucan
  25. Manus
  26. Mudach
  27. Nele
  28. Nevan
  29. Ogma
  30. Oran
  31. Patric
  32. Peddyr
  33. Quillon
  34. Quin
  35. Rigard
  36. Robart
  37. Sedric
  38. Sorely
  39. Thaddy
  40. Torin
  41. Ullick
  42. Urmen
  43. Vaddon
  44. Vaughn
  45. Wilmot
  46. Withell
  47. Yann
  48. Yestin
  49. Zephan
  50. Zethar
  51. Alberic
  52. Anskar
  53. Arnulf
  54. Berno
  55. Brice
  56. Cheldric
  57. Clodomir
  58. Clovis
  59. Cyr
  60. Dalfin
  61. Dreux
  62. Drogo
  63. Ebbo
  64. Emmeran
  65. Fardulf
  66. Folmar
  67. Gerold
  68. Giso
  69. Grimbald
  70. Gunthar
  71. Hilduin
  72. Hincmar
  73. Hunald
  74. Imbert
  75. Leodegar
  76. Lothar
  77. Mauger
  78. Merovech
  79. Nithard
  80. Notker
  81. Odo
  82. Odulf
  83. Orderic
  84. Panteleon
  85. Pepin
  86. Radigis
  87. Rothad
  88. Sergius
  89. Sigebert
  90. Suidger
  91. Taurin
  92. Thankmar
  93. Theodulf
  94. Theodoric
  95. Vigor
  96. Vulmar
  97. Walaric
  98. Wibert
  99. Wulfram
  100. Zwentibold

Female Names


  1. Aine
  2. Alma
  3. Binne
  4. Blair
  5. Breena
  6. Cahan
  7. Creidne
  8. Davan
  9. Dymphna
  10. Eilis
  11. Ena
  12. Finola
  13. Flidais
  14. Gemma
  15. Gweneth
  16. Hilda
  17. Honorah
  18. Ina
  19. Isleen
  20. Jileen
  21. Juliane
  22. Keelie
  23. Kinnat
  24. Mabh
  25. Morgan
  26. Myrna
  27. Nia
  28. Nola
  29. Oona
  30. Ornice
  31. Payton
  32. Philomena
  33. Renny
  34. Rowena
  35. Sine
  36. Sorcha
  37. Sybil
  38. Tara
  39. Troya
  40. Tuiren
  41. Uli
  42. Ursula
  43. Vevina
  44. Vivienne
  45. Whiltiera
  46. Withypol
  47. Yseult
  48. Yvon
  49. Zaira
  50. Zinna
  51. Adallinda
  52. Adaltrude
  53. Adelheid
  54. Alpaida
  55. Alpais
  56. Ansgard
  57. Aubirge
  58. Audofleda
  59. Basina
  60. Berenga
  61. Bertha
  62. Bertrada
  63. Clothild
  64. Eadgithu
  65. Emma
  66. Engelberga
  67. Ermengard
  68. Ermentrudis
  69. Fara
  70. Fastrada
  71. Foy
  72. Genofeva
  73. Gersvinda
  74. Gisela
  75. Gudula
  76. Gudule
  77. Gundrada
  78. Herleva
  79. Hildegard
  80. Hildegund
  81. Hiltrude
  82. Hodierna
  83. Ingeltrude
  84. Joveta
  85. Liutgarde
  86. Madelgarde
  87. Mechtild
  88. Moschia
  89. Oda
  90. Ogiva
  91. Radogund
  92. Rosamund
  93. Rothaide
  94. Rotrude
  95. Rotrudis
  96. Ruothilde
  97. Theodelinda
  98. Theoderada
  99. Theutberga
  100. Waldrada