tag:blogger.com,1999:blog-2290828421410624791.post4443777049623569228..comments2024-03-14T10:32:29.233-05:00Comments on Blood of Prokopius: Meditating on Established SettingsFrDavehttp://www.blogger.com/profile/00459281821319914530noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-2290828421410624791.post-11982199774762253472012-10-01T12:00:53.029-05:002012-10-01T12:00:53.029-05:00Thanks for this post--Torsh turned out to be exact...Thanks for this post--Torsh turned out to be exactly what I needed for some upcoming fun in my campaign, and I'll probably be cribbing some of the other sources as well.Nickhttps://www.blogger.com/profile/08238959874759402704noreply@blogger.comtag:blogger.com,1999:blog-2290828421410624791.post-45728968278730948572012-09-25T23:05:52.389-05:002012-09-25T23:05:52.389-05:00I forgot about Harn. I agree that it has too much ...I forgot about Harn. I agree that it has too much detail. For that reason (and the price tag) I never got into the setting; however, that never stopped from from pining after it...and the fact that they don't publish past a certain date makes me pine even more.FrDavehttps://www.blogger.com/profile/00459281821319914530noreply@blogger.comtag:blogger.com,1999:blog-2290828421410624791.post-73249728510105488222012-09-25T22:18:12.720-05:002012-09-25T22:18:12.720-05:00"...there should be enough information to spu...<i>"...there should be enough information to spur on the imagination, to encourage players to do what they want and to allow a world to develop into its own unique entity at every table that it is played at."</i><br /><br />Exactly how I feel, though the boundaries of "enough information" will vary from person to person.<br /><br />My two favorite settings are TSR's "Greyhawk" and Games Workshop's "Old World" (for WFRP) But, in each case, I liked the initial/early presentation and level of information, then declared "my world is the right world" when later material disagreed with my vision. In essence, I didn't feel bound by canon in company products, instead keeping what I liked and tossing out what I didn't. I think that's an essential attitude for GMs to have. It's your hobby, you game; make the world your own.<br /><br />I should also mention "Harn." It's a setting I greatly admire (I have most of the regional modules. Gorgeous maps.), even though it presents way too much detailed information. (For my tastes.)But one thing I liked was their approach to home games: the official setting would never advance beyond a certain year, so a GM's campaign would never have his legs cut out from under it by "current events." Were I to publish a setting, it's a rule I'd adhere to.Anthonyhttps://www.blogger.com/profile/01254215329246851683noreply@blogger.com