Saturday, February 25, 2012

Saintly Saturday: St. Tarasios

Today is the the feast of St. Tarasios the Patriarch of Constantinople. Born into a royal family of Constantinople during the eighth century, he received the finest education one could buy and eventually rose in rank until he was a consul in the court the Emperor Constantine VI Porphyrogenitos and his mother, the Empress Irene (who ruled while her son was still a child). At this time, the Iconoclastic controversy was in full swing and Irene was a secret Iconodule. When her iconoclastic husband, Leo V, died in A.D. 780, she re-instituted the use of icons in the church.

At this point, Paul IV, the iconoclast Patriarch of Constaninople, repented of his heresy and stepped down as bishop. Before retiring to a monastery, he suggested that Tarasios be his successor (it should be pointed out, Tarasios was a layman at this point). When approached with the possibility, the consul at first refused. Tarasios finally agreed on the condition that he call for an Ecumenical Council to deal with iconoclasm.

In A.D. 787, over three hundred bishops gathered in Constantinople to declare:
Icons are necessary and essential because they protect the full and proper doctrine of the Incarnation. While God cannot be represented in His eternal nature ("...no man has seen God", John 1:18), He can be depicted simply because He "became human and took flesh." Of Him who took a material body, material images can be made. In so taking a material body, God proved that matter can be redeemed. He deified matter, making it spirit-bearing, and so if flesh can be a medium for the Spirit, so can wood or paint, although in a different fashion.
St. Tarasios would serve as patriarch for twenty-two years. Although iconoclasm would re-emerge (only to be stamped out again in the ninth century) the Second Council of Constantinople would go on to be ratified as the Seventh Ecumenical (meaning universal) Council.

In regards to RPGs, I see three possible applications of this story to a campaign:

1) For those interested in having a political flavor to their campaigns, doing something along the lines of an Ecumenical Council would be a very intriguing background. There would be four distinct stages:

  • The controversy (in which the political/religious sides are drawn).
  • The gathering (which could be a source of adventures as intrigues may attempt to slow down or prevent certain key players from showing up).
  • The council itself (which could last for months as each side tries to prevail).
  • The implementation (which may fail and necessitate another council). 

PCs could very easily attach themselves to a patron who could occasionally send them on mission while all of this background noise is going on. Who knows? If the PCs become influential enough, they themselves could be the movers and shakers behind a council.

2) When it comes to religious controversy, the best question to ask is: Who is God? When one looks at the history of the Ecumenical Councils, this question is at the center of every single one of them. Although the Seventh Ecumenical Council is ostensibly about icons, note how the council answers the question above. It all boils down to the Incarnation of Christ — an answer to the question Who is God?

3) Finally, I want to highlight again the fact that when he was elected to be Patriarch, St. Tarasios was a layman. One of the intriguing consequences of level titles from the early editions of the game is that there is an underlying assumption that rulers of various stripes (especially in the religious realm) are all high-level and name-level characters. According to this assumption, the D&D equivalent of the Seventh Ecumenical Council would have gathered over three hundred 9+ level clerics into the same place. Such a gathering would likely bring cries for mass healings and even the raising of the dead as people from around the world would gather in hopes of being healed. Rather than bring calm by settling disputes, such a gathering would likely bring chaos.

The life of St. Tarasios demonstrates the very real possibility that not only can bishops and other high ranking religious figures be low-level, but they might not even be clerics at all. For those who wish to minimize the affect of divine magic upon a campaign world or have a distinction between the cleric class and the religious leadership, this is a clear historical rationale to do so.

14 comments:

AndreasDavour said...

You know, there are even a precedent for doing such a council event in gaming. In Ars Magica there's something called Tribunals, which I always envisioned as something like an Ecumenical Council.

Ars Magica is such an odd game. I love the ideas in it, but in play it never seems to get beyond fantasy quartermasters.

AndreasDavour said...

Well, excuse the bad grammar. Now I saw how it looked...

Anthony said...

In the WFRP game (especially the first edition) the religious structure of the setting resembled that of the late medieval Catholic Church, particularly the Cult of Sigmar. In my own campaign, I assumed it had held councils to solve rancorous disputes, but I never got to have one figure in the game. I'd love to try that someday.

FrDave said...

I have to admit, I am not much familiar with Ars Magica. It first came out in the early nineties, I believe — about the time I drifted away from RPGs and back into war gaming.

FrDave said...

You keep bringing up WFRP...at one point I owned a copy of the 1ed, but was never able to convince anybody to play. I always wish I had because I have always loved the atmosphere the game was able to convey — something that I have happily tried let bleed into how I play other FRPGs. Based on the fact that I keep reminding you of WFRP, I must have succeeded on some level...

Anthony said...

You have, and I think our tastes in game styles may be somewhat similar. I loved WFRP (even wrote for it when Hogshead had the license) for its setting, the career system, and the deadly-but-amusing rules. And while I'm not a great fan of class & level systems, this thought-experiment with Holmes+Fiend Folio really has me intrigued. There's a dark science-fantasy vibe that reminds me of WFRP.

You've succeeded. :)

AndreasDavour said...

WFRP is glorious. The hack "Small but vicious dog" is worth perusing if you have no WHFRP around.

porphyre77 said...

On the other hand, concerning the the title of 'bishop', the Catholic Church used the title of bishop 'in partibus infidelium' ("in heathen lands") to confer the ecclesiastical jurisdiction without an actual diocese. In other terms, you have the dignity, but no territory.
That means that -while the prelates of the big city could be 0-level humans- your 6th level wandering Cleric could really be a 'bishop' but still remain an adventurer.
"Congratulations, you have been nominated for the diocese of Catastopolis. It's the remains of a ancient burnt city in middle of the orcish lands. Good luck with that". That could be a real incentive for the Cleric PC to build a stronghold: you're a bishop now, but you have to seize your diocese back from the cluthes of the Wilderness...

Necropraxis said...

Seconded. It's also one of the best written RPG products I have read (including everything professionally published). And it's funny. And it's free. I'm not familiar with WFRP, so some of it goes over my head, but that did not detract from my enjoyment.

Necropraxis said...

(My above comment is regarding Small But Vicious Dog, in case that wasn't clear.)

AndreasDavour said...

Especially since Wilderness is ripe with meaning in a christian context. Both the state of evil and the retreat from the evils of the world.

AndreasDavour said...

Ars Magica is worth studying. It's a very rich game, with many inventive ideas, and some interesting takes of stable style play, and the End Game stuff.

There's much to read online about it.

One of the ideas of the setting is that mages gather at Covenants, which are very much like convents. Those are organized geographically and convene at Tribunals to discuss matters of policy regarding approaching the mundane society, and internal affairs.

I imagine those to be very intrigue filled, and with some very intense political shenanigans. It was the first that popped up in my mind when you mentioned Ecumenical Councils.

FrDave said...

Excellent point. In the Orthodox tradition they were called chorepiscope or rural bishops. In context of an FRPG they could be termed wilderness bishops...

FrDave said...

Thank you for bringing this to my attention. I will definitely be checking it out!