tag:blogger.com,1999:blog-2290828421410624791.post5651953251452452910..comments2024-03-14T10:32:29.233-05:00Comments on Blood of Prokopius: Saintly Saturday: The Martyrdom of St. GeorgeFrDavehttp://www.blogger.com/profile/00459281821319914530noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-2290828421410624791.post-7285595189760745662012-11-11T11:34:56.231-06:002012-11-11T11:34:56.231-06:00I wholly endorse this approach. It makes a region ...I wholly endorse this approach. It makes a region more memorable to the players. It also suggests possible plot hooks, and one can never have too many of those.Gordon Cooperhttps://www.blogger.com/profile/12907319916602597979noreply@blogger.comtag:blogger.com,1999:blog-2290828421410624791.post-37500756028377170382012-11-10T10:30:50.154-06:002012-11-10T10:30:50.154-06:00Coincidentally, I'd been looking up "brea...Coincidentally, I'd been looking up "breaking on the wheel" yesterday, as I didn't know how it would work. I learned it was also called the "Catherine wheel," after St. Catherine of Alexandria: http://goo.gl/JrmVW I could see her "broken wheel" being used as a symbol of resistance in a campaign.<br /><br />You're right about little details adding depth to a campaign, btw. I love stuff like that, which doesn't interfere with game play, but adds color.Anthonyhttps://www.blogger.com/profile/01254215329246851683noreply@blogger.com