tag:blogger.com,1999:blog-2290828421410624791.post5573453960831127586..comments2024-03-14T10:32:29.233-05:00Comments on Blood of Prokopius: A Sample Wandering Monster TableFrDavehttp://www.blogger.com/profile/00459281821319914530noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-2290828421410624791.post-73753410860758273082011-08-13T11:15:26.960-05:002011-08-13T11:15:26.960-05:00@Roger
I also think the big wanderers should tend ...@Roger<br /><i>I also think the big wanderers should tend to be more scoutable or avoidable than the on-level ones</i><br />Given that Holmes makes such a large distinction between combat movement and exploration movement and that his example of a wandering monster encounter (with a Gelatinous Cube) refers to exploration movement not combat movement, I think that he intends for the players to decide when combat begins (outside of being surprised, of course). Thus, those big wanderers are imminently scoutable...FrDavehttps://www.blogger.com/profile/00459281821319914530noreply@blogger.comtag:blogger.com,1999:blog-2290828421410624791.post-63838121842469371552011-08-13T07:56:11.962-05:002011-08-13T07:56:11.962-05:00If you're putting such effort into a mega-envi...If you're putting such effort into a mega-environment then custom table is definitely the thing to do. I also think the big wanderers should tend to be more scoutable or avoidable than the on-level ones ... fine line between a challenge and a random party kill.Roger G-Shttps://www.blogger.com/profile/08594440701279968693noreply@blogger.com