tag:blogger.com,1999:blog-2290828421410624791.post515949627038553768..comments2024-03-14T10:32:29.233-05:00Comments on Blood of Prokopius: The Sting of DeathFrDavehttp://www.blogger.com/profile/00459281821319914530noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-2290828421410624791.post-6943792577561631502009-03-17T08:48:00.000-05:002009-03-17T08:48:00.000-05:00What bothers me about Dark Sun is the fact that th...What bothers me about Dark Sun is the fact that they use starting at 3rd level as a selling point. I quote:<BR/><BR/><I>More Powerful PCs!<BR/>• All Dark Sun game characters start at 3rd level!<BR/>• Ability scores can go as high as 24!<BR/>• All PCs have one or more Psionic powers!<BR/>• The new Character Tree allows players to advance many characters at once!</I><BR/><BR/>This is symptomatic of what is to come with later editions of the game. "Look, you can have really powerful characters to start off with (so you don't have to worry about being outclassed, over your head, and prone to dying)." Maybe Dark Sun was dangerous enough to warrant the change, but the end result was a move toward the death aversion that now plagues the game.FrDavehttps://www.blogger.com/profile/00459281821319914530noreply@blogger.comtag:blogger.com,1999:blog-2290828421410624791.post-37839246506688795872009-03-09T14:25:00.000-05:002009-03-09T14:25:00.000-05:00I agree with you.Just a bit on Dark Sun, though, t...I agree with you.<BR/><BR/>Just a bit on Dark Sun, though, the world simply was too dangerous for 1st level characters. A world where any and everything might have psionic powers from the Great Dragon to that snake you passed in the alley and was not just dangerous, but actively hostile.<BR/><BR/>Dark Sun was, I think, TSR's first dabbling with the Death World.Hamlethttps://www.blogger.com/profile/05135081554790749914noreply@blogger.com